refactor: re-organize code

This commit is contained in:
2024-01-09 16:21:57 +01:00
parent 8d542b6484
commit 15c745d7c0
14 changed files with 126 additions and 146 deletions
+8 -7
View File
@@ -107,6 +107,7 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@@ -121,6 +122,7 @@
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@@ -133,16 +135,15 @@
<None Include="vcpkg.json" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="Inputs.cpp" />
<ClCompile Include="Laser.cpp" />
<ClCompile Include="lib\GameManager.cpp" />
<ClCompile Include="lib\Laser.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="Player.cpp" />
<ClCompile Include="lib\Player.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Inputs.h" />
<ClInclude Include="Laser.h" />
<ClInclude Include="main.h" />
<ClInclude Include="Player.h" />
<ClInclude Include="include\GameManager.h" />
<ClInclude Include="include\Laser.h" />
<ClInclude Include="include\Player.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">