refactor(player): clean code => Lightweight

This commit is contained in:
2024-01-09 14:15:17 +01:00
parent 9b0a7a78bb
commit 8d542b6484
6 changed files with 33 additions and 31 deletions
+3 -3
View File
@@ -2,11 +2,11 @@
int main()
{
RenderWindow window(VideoMode(SCREEN_WIDTH, SCREEN_HEIGHT), "Space Invader", Style::Titlebar | Style::Close);
RenderWindow window(VideoMode(SCREEN_SIZE, SCREEN_SIZE), "Space Invader", Style::Titlebar | Style::Close);
window.setFramerateLimit(60);
window.setVerticalSyncEnabled(true);
Player player(window);
Player player(SCREEN_SIZE);
vector<RectangleShape> lasers;
Inputs inputs(player, lasers);
@@ -28,7 +28,7 @@ int main()
window.clear(Color::Black);
// Draw everything
player.drawPlayer();
window.draw(player.getShape());
for (vector<RectangleShape>::iterator it = lasers.begin(); it < lasers.end();) {
window.draw(*it);