feat(laser): created laser object

Created laser object without any collision detection
This commit is contained in:
2024-01-09 12:26:42 +01:00
parent 0fed252afd
commit 9b0a7a78bb
10 changed files with 103 additions and 27 deletions
+2 -2
View File
@@ -1,13 +1,13 @@
#include "Player.h";
void Player::DrawPlayer() {
void Player::drawPlayer() {
PlayerShape.setFillColor(Color(52, 252, 5));
PlayerShape.setPosition(Vector2f(_window.getSize().x / 2 + _x, _window.getSize().y - PlayerShape.getScale().y - 50));
_window.draw(PlayerShape);
}
void Player::Move(int direction) {
void Player::move(int direction) {
int result = _x + _velocity * direction;
int minX = _window.getSize().x / 2 * -1;