#include "main.h"; int main() { RenderWindow window(VideoMode(SCREEN_WIDTH, SCREEN_HEIGHT), "Space Invader", Style::Titlebar | Style::Close); window.setFramerateLimit(60); window.setVerticalSyncEnabled(true); Player player(window); Inputs inputs(window, player); while (window.isOpen()) { Event event; while (window.pollEvent(event)) { inputs.HandleInputs(event); window.clear(Color::Black); player.DrawPlayer(); window.display(); } } return 0; }