#include "Laser.h" Laser::Laser(Window& _window) { _laser = RectangleShape(Vector2f(_window.getSize().x / 600, _window.getSize().y / 30)); _laser.setFillColor(Color::White); } void Laser::setInitialPosition(Vector2f position) { _laser.setPosition(Vector2f(position.x - (_laser.getScale().x / 2), position.y)); }