#include "Shield.h" Shield::Shield(Window& window) { int shapeWidth = window.getSize().x / 10; int shapeHeight = window.getSize().y / 35; _shape = RectangleShape(Vector2f(shapeWidth, shapeHeight)); _shape.setFillColor(Color(Color(52, 252, 5))); } void Shield::setPosition(Vector2f position) { _shape.setPosition(position.x + _shape.getSize().x, position.y - _shape.getScale().y); }