Files
Space-Invader/lib/Player.cpp
T
2024-01-30 15:45:14 +01:00

22 lines
616 B
C++

#include "Player.h";
Player::Player(Vector2u screenSize): _screenWidth(screenSize.x) {
_shape = CircleShape(screenSize.x / 70, 3);
_shape.setFillColor(Color(52, 252, 5));
float shapeHeight = _shape.getRadius() * 1.5;
_shape.setPosition(_screenWidth / 2.f, screenSize.y - shapeHeight);
}
void Player::move(int direction) {
float max = _screenWidth - (_shape.getRadius() * 2);
float result = (_screenWidth / 724.0)*direction;
// Prevent leaving the window
if (_shape.getPosition().x + result < 0 || _shape.getPosition().x + result > max) {
result = 0;
}
_shape.move(result, 0);
}