Fix: Remove the 5s cooldown of the spawner
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@@ -25,7 +25,7 @@ public class Spawner : MonoBehaviour
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private void Start()
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{
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InvokeRepeating(nameof(SpawnWave), 5f, 5f);
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InvokeRepeating(nameof(SpawnWave), 0f, 5f);
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}
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private void OnDrawGizmos()
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