Fix UI scale on window resolution

This commit is contained in:
2023-10-23 11:31:41 +02:00
parent add4920e22
commit 18237e3a0b
4 changed files with 81 additions and 149 deletions
+27 -59
View File
@@ -1,49 +1,5 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &24699257826550407
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1054700789401094868}
- component: {fileID: 1261344583981067760}
m_Layer: 0
m_Name: Manager
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1054700789401094868
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 24699257826550407}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 217405779648672802}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1261344583981067760
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 24699257826550407}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 61f545a5ca2510144b9fcbe881d9453b, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &530997965985443094
GameObject:
m_ObjectHideFlags: 0
@@ -56,6 +12,7 @@ GameObject:
- component: {fileID: 7523030894821216378}
- component: {fileID: 6355926282508768263}
- component: {fileID: 1068155268416536686}
- component: {fileID: 9188023929257094780}
m_Layer: 5
m_Name: Main Menu
m_TagString: Untagged
@@ -78,7 +35,6 @@ RectTransform:
- {fileID: 1990074708315972618}
- {fileID: 7522722649766653940}
- {fileID: 5575796858754370881}
- {fileID: 1054700789401094868}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
@@ -103,7 +59,7 @@ Canvas:
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_VertexColorAlwaysGammaSpace: 1
m_AdditionalShaderChannelsFlag: 25
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
@@ -121,10 +77,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_UiScaleMode: 1
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ReferenceResolution: {x: 1920, y: 1080}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
@@ -149,6 +105,18 @@ MonoBehaviour:
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!114 &9188023929257094780
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 530997965985443094}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 61f545a5ca2510144b9fcbe881d9453b, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1033928146152797816
GameObject:
m_ObjectHideFlags: 0
@@ -241,8 +209,8 @@ MonoBehaviour:
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 24
m_fontSizeBase: 24
m_fontSize: 30
m_fontSizeBase: 30
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
@@ -320,7 +288,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 38.7}
m_SizeDelta: {x: 0, y: 60}
m_Pivot: {x: 0.5, y: 0}
--- !u!222 &6894169591649367069
CanvasRenderer:
@@ -404,7 +372,7 @@ MonoBehaviour:
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1261344583981067760}
- m_Target: {fileID: 9188023929257094780}
m_TargetAssemblyTypeName: MainMenu, Assembly-CSharp
m_MethodName: Quit
m_Mode: 1
@@ -576,8 +544,8 @@ MonoBehaviour:
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 24
m_fontSizeBase: 24
m_fontSize: 30
m_fontSizeBase: 30
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
@@ -656,7 +624,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 200, y: 100}
m_SizeDelta: {x: 300, y: 150}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!223 &7743152632409018209
Canvas:
@@ -813,8 +781,8 @@ MonoBehaviour:
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 36
m_fontSizeBase: 36
m_fontSize: 50
m_fontSizeBase: 50
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
@@ -892,7 +860,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 38.7}
m_SizeDelta: {x: 0, y: 60}
m_Pivot: {x: 0.5, y: 1}
--- !u!222 &1145712883549425975
CanvasRenderer:
@@ -976,7 +944,7 @@ MonoBehaviour:
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1261344583981067760}
- m_Target: {fileID: 9188023929257094780}
m_TargetAssemblyTypeName: MainMenu, Assembly-CSharp
m_MethodName: Play
m_Mode: 1