Camera follow Player smoothly

This commit is contained in:
2023-10-10 12:10:42 +02:00
parent 3f6fb6976a
commit 2abdb96912
10 changed files with 118 additions and 197 deletions
+1 -1
View File
@@ -128,7 +128,7 @@ AnimatorController:
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_DefaultBool: 1
m_Controller: {fileID: 0}
m_AnimatorLayers:
- serializedVersion: 5
+1 -1
View File
@@ -16,7 +16,7 @@ GameObject:
- component: {fileID: 3787322971358149925}
m_Layer: 0
m_Name: Player
m_TagString: Untagged
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
+1 -1
View File
@@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 35
spritePixelsToUnits: 50
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
+1 -1
View File
@@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 35
spritePixelsToUnits: 50
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
+1 -1
View File
@@ -48,7 +48,7 @@ TextureImporter:
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 35
spritePixelsToUnits: 50
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1