Player Movements
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@@ -104,7 +104,7 @@ NavMeshSettings:
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serializedVersion: 2
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m_ObjectHideFlags: 0
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m_BuildSettings:
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serializedVersion: 2
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serializedVersion: 3
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agentTypeID: 0
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agentRadius: 0.5
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agentHeight: 2
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@@ -117,7 +117,7 @@ NavMeshSettings:
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cellSize: 0.16666667
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manualTileSize: 0
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tileSize: 256
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accuratePlacement: 0
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buildHeightMesh: 0
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maxJobWorkers: 0
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preserveTilesOutsideBounds: 0
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debug:
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@@ -163,9 +163,17 @@ Camera:
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m_projectionMatrixMode: 1
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m_GateFitMode: 2
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m_FOVAxisMode: 0
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m_Iso: 200
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m_ShutterSpeed: 0.005
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m_Aperture: 16
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m_FocusDistance: 10
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m_FocalLength: 50
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m_BladeCount: 5
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m_Curvature: {x: 2, y: 11}
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m_BarrelClipping: 0.25
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m_Anamorphism: 0
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m_SensorSize: {x: 36, y: 24}
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m_LensShift: {x: 0, y: 0}
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m_FocalLength: 50
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m_NormalizedViewPortRect:
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serializedVersion: 2
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x: 0
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@@ -199,10 +207,16 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 519420028}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1660057539 &9223372036854775807
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SceneRoots:
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m_ObjectHideFlags: 0
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m_Roots:
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- {fileID: 519420032}
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