End Menu with kills counts

This commit is contained in:
2023-10-22 18:53:08 +02:00
parent 838a037a35
commit 66dafbd3b5
11 changed files with 1802 additions and 23 deletions
+26
View File
@@ -0,0 +1,26 @@
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
public class EndScene : MonoBehaviour
{
[SerializeField]
private TMP_Text mayorsText, minautorsText, bringerOfDeathText;
private void Start()
{
mayorsText.SetText($"Mayors killed: {GameManager.MayorKills}");
minautorsText.SetText($"Minautors killed: {GameManager.MinautorKills}");
bringerOfDeathText.SetText($"Bringers of Death killed: {GameManager.BringerOfDeathKills}");
}
public void RestartGame()
{
SceneManager.LoadScene("Game");
}
public void MainMenu()
{
SceneManager.LoadScene("Main");
}
}