Start scene & menu + Pause menu

This commit is contained in:
2023-10-16 11:23:24 +02:00
parent 46664e688f
commit 6bfb6f8642
4156 changed files with 675662 additions and 16 deletions
+25
View File
@@ -0,0 +1,25 @@
using UnityEngine;
using UnityEngine.SceneManagement;
public class PauseMenu : MonoBehaviour
{
public void Update()
{
if (Input.GetKeyDown(KeyCode.Escape) && transform.parent.gameObject.activeSelf)
{
Time.timeScale = 1f;
transform.parent.gameObject.SetActive(false);
}
}
public void Resume()
{
Time.timeScale = 1f;
transform.parent.gameObject.SetActive(false);
}
public void Quit()
{
SceneManager.LoadScene("Main", LoadSceneMode.Single);
}
}