Start scene & menu + Pause menu

This commit is contained in:
2023-10-16 11:23:24 +02:00
parent 46664e688f
commit 6bfb6f8642
4156 changed files with 675662 additions and 16 deletions
+31
View File
@@ -0,0 +1,31 @@
using System;
using System.Collections;
using TMPro;
using UnityEngine;
public class StartUI : MonoBehaviour
{
[SerializeField]
private TMP_Text text;
private void Awake()
{
Time.timeScale = 0f;
}
private void Start()
{
StartCoroutine(nameof(Settlement));
}
private IEnumerator Settlement()
{
yield return new WaitForSecondsRealtime(1f);
text.SetText("2");
yield return new WaitForSecondsRealtime(1f);
text.SetText("1");
yield return new WaitForSecondsRealtime(1f);
Time.timeScale = 1f;
Destroy(gameObject);
}
}