Upgrade System

This commit is contained in:
2023-10-22 15:08:39 +02:00
parent d265c8214a
commit 7ebff78708
34 changed files with 1901 additions and 199 deletions
+1 -4
View File
@@ -3,8 +3,6 @@ using UnityEngine;
[RequireComponent (typeof(BoxCollider2D))]
public class Sword : MonoBehaviour
{
public int Damages = 25;
private PlayerManager _manager;
private void Start()
@@ -14,7 +12,6 @@ public class Sword : MonoBehaviour
private void Update()
{
Damages = _manager.SwordsDamages;
RotateSword();
}
@@ -35,7 +32,7 @@ public class Sword : MonoBehaviour
{
if (collision.CompareTag("Ennemy") && collision.gameObject != null)
{
collision.GetComponent<Ennemy>().Life -= Damages;
collision.GetComponent<Ennemy>().Life -= _manager.SwordsDamages;
collision.gameObject.GetComponent<Ennemy>().AnimateHit();
}
}