Corrected 'Ennemy' => 'Enemy'

This commit is contained in:
2023-10-23 12:16:43 +02:00
parent d7a2ae1131
commit d21ccab86c
15 changed files with 165 additions and 32 deletions
+3 -3
View File
@@ -36,9 +36,9 @@ public class Spawner : MonoBehaviour
private void Update()
{
_spawnedMayors = Array.FindAll(GameObject.FindGameObjectsWithTag("Ennemy"), (value) => value.name.Contains("Mayor")).Length;
_spawnedMinautor = Array.FindAll(GameObject.FindGameObjectsWithTag("Ennemy"), (value) => value.name.Contains("Minautor")).Length;
_spawnedBringerOfDeath = Array.FindAll(GameObject.FindGameObjectsWithTag("Ennemy"), (value) => value.name.Contains("Bringer of Death")).Length;
_spawnedMayors = Array.FindAll(GameObject.FindGameObjectsWithTag("Enemy"), (value) => value.name.Contains("Mayor")).Length;
_spawnedMinautor = Array.FindAll(GameObject.FindGameObjectsWithTag("Enemy"), (value) => value.name.Contains("Minautor")).Length;
_spawnedBringerOfDeath = Array.FindAll(GameObject.FindGameObjectsWithTag("Enemy"), (value) => value.name.Contains("Bringer of Death")).Length;
}
private void SpawnWave()