Corrected 'Ennemy' => 'Enemy'

This commit is contained in:
2023-10-23 12:16:43 +02:00
parent d7a2ae1131
commit d21ccab86c
15 changed files with 165 additions and 32 deletions
+3 -3
View File
@@ -30,10 +30,10 @@ public class Sword : MonoBehaviour
private void OnTriggerEnter2D(Collider2D collision)
{
if (collision.CompareTag("Ennemy") && collision.gameObject != null)
if (collision.CompareTag("Enemy") && collision.gameObject != null)
{
collision.GetComponent<Ennemy>().Life -= _manager.SwordsDamages;
collision.gameObject.GetComponent<Ennemy>().AnimateHit();
collision.GetComponent<Enemy>().Life -= _manager.SwordsDamages;
collision.gameObject.GetComponent<Enemy>().AnimateHit();
}
}
}