Different leaderboard on difficulty & size parameters

This commit is contained in:
2024-02-19 08:21:11 +01:00
parent 12c42a2270
commit 9426b8499c
4 changed files with 17 additions and 18 deletions
+7 -9
View File
@@ -30,20 +30,18 @@ const Home = () => {
const [, setGameState] = useRecoilState(gameStateAtom);
useEffect(() => {
const initIDB = async () => {
if ((await store.getItem('leaderboard')) === null) {
await store.setItem('leaderboard', []);
}
};
initIDB();
}, []);
const onClick = () => {
if (difficultyRef.current !== null && sizeRef.current !== null) {
const difficulty = difficultyRef.current.value;
const size = sizeRef.current.value;
const initIDB = async () => {
if ((await store.getItem(`${difficulty}:${size}`)) === null) {
await store.setItem(`${difficulty}:${size}`, []);
}
};
initIDB();
setGameState((prev) => ({
...prev,
difficulty: difficulty,
+3 -3
View File
@@ -34,12 +34,12 @@ const store = localforage.createInstance({
});
const LeaderBoard = () => {
const [, setGameState] = useRecoilState(gameStateAtom);
const [gameState, setGameState] = useRecoilState(gameStateAtom);
const [data, setData] = useState<LeaderBoardItem[]>([]);
useEffect(() => {
const getData = async () => {
const storeData = await store.getItem<LeaderBoardItem[]>('leaderboard');
const storeData = await store.getItem<LeaderBoardItem[]>(`${gameState.difficulty}:${gameState.gridSize}`);
setData(storeData || []);
};
@@ -95,7 +95,7 @@ const LeaderBoard = () => {
className='controlButton clear'
onClick={() => {
setGameState((prev) => ({ ...prev, status: 'settings', endType: '', placedFlags: 0, bombs: 0, gameTime: '' }));
store.setItem('leaderboard', []);
store.setItem(`${gameState.difficulty}:${gameState.gridSize}`, []);
}}
>
<Trash />
+3 -2
View File
@@ -11,7 +11,8 @@ import { useRecoilState } from 'recoil';
import { gameStateAtom } from '../../../contexts/gameState';
// ---------------------------------------------------------------------------------------------------------------------
// ------------------------------------------------------ Utils --------------------------------------------------------
// -------------------------------------------------- Utils & Types ----------------------------------------------------
import { Difficulty } from '../../../types/game';
import { saveToLocalStorage } from '../../../utils/generics';
// ---------------------------------------------------------------------------------------------------------------------
@@ -64,7 +65,7 @@ const Timer = () => {
clearInterval(intervalId);
if (gameState.endType === 'win') {
saveToLocalStorage(displayedTime);
saveToLocalStorage(displayedTime, gameState.difficulty as Difficulty, gameState.gridSize);
}
}
}, [intervalId, gameState.endType, setGameState, displayedTime]);
+4 -4
View File
@@ -7,7 +7,7 @@ import localforage from 'localforage';
// ---------------------------------------------------------------------------------------------------------------------
// ------------------------------------------------------ Types --------------------------------------------------------
import { LeaderBoardItem } from '../types/game';
import { Difficulty, LeaderBoardItem } from '../types/game';
// ---------------------------------------------------------------------------------------------------------------------
export const getRandomArbitrary = (min: number, max: number): number => {
@@ -22,8 +22,8 @@ const store = localforage.createInstance({
description: 'Store 10 best game time',
});
export const saveToLocalStorage = async (time: string) => {
let leaderboard = await store.getItem<LeaderBoardItem[]>('leaderboard');
export const saveToLocalStorage = async (time: string, difficulty: Difficulty, gridSize: number) => {
let leaderboard = await store.getItem<LeaderBoardItem[]>(`${difficulty}:${gridSize}`);
const currentDate = new Date().toLocaleString().split(' ')[0];
@@ -42,5 +42,5 @@ export const saveToLocalStorage = async (time: string) => {
leaderboard = leaderboard.slice(0, 20);
}
await store.setItem('leaderboard', leaderboard);
await store.setItem(`${difficulty}:${gridSize}`, leaderboard);
};