Fix: Kills count rest in restart

This commit is contained in:
2023-10-26 23:12:29 +02:00
parent 26b143fc9f
commit 18361bd84b
+3
View File
@@ -17,6 +17,9 @@ public class EndScene : MonoBehaviour
public void RestartGame() public void RestartGame()
{ {
SceneManager.LoadScene("Game"); SceneManager.LoadScene("Game");
GameManager.MayorKills = 0;
GameManager.MinautorKills = 0;
GameManager.BringerOfDeathKills = 0;
} }
public void MainMenu() public void MainMenu()