Refactorisation

This commit is contained in:
2023-10-23 11:56:24 +02:00
parent 18237e3a0b
commit 600545e0f1
31 changed files with 102 additions and 102 deletions
+3 -3
View File
@@ -2,7 +2,7 @@ using UnityEngine;
public class Arrow : MonoBehaviour
{
public GameObject target;
public GameObject Target;
private PlayerManager _manager;
@@ -13,12 +13,12 @@ public class Arrow : MonoBehaviour
private void Update()
{
if (target == null)
if (Target == null)
{
Destroy(gameObject);
return;
}
transform.position = Vector3.MoveTowards(transform.position, target.transform.position, 20f * Time.deltaTime);
transform.position = Vector3.MoveTowards(transform.position, Target.transform.position, 20f * Time.deltaTime);
}
private void OnTriggerEnter2D(Collider2D collision)