Fix pause menu can only be displayed after game started

This commit is contained in:
2023-10-23 12:00:02 +02:00
parent 600545e0f1
commit d7a2ae1131
3 changed files with 5 additions and 2 deletions
+1 -1
View File
@@ -52,7 +52,7 @@ public class PlayerManager : MonoBehaviour
ArrowFrequency = 0.5f;
}
if (Input.GetKeyDown(KeyCode.Escape))
if (Input.GetKeyDown(KeyCode.Escape) && GameManager.GameStarted)
{
pauseMenu.SetActive(true);
Time.timeScale = 0f;